This month I toke VEF2 (Visual Effects2 - Lecture) and, I learned a that i didn't know when i was in VEF1 (Visual Effects1-Lecture) and would have loved to know so that i could have done more in the class.
For one of my projects I want to make a slime effect
correlating to the slime that would be used on nickelodeon. My approach to get
this effect will start off with using particles in Maya to get the desired
effect. The first, I will create an emitter where the slime will be emitting.
Next I will create a sphere where the particles will be bouncing off of, than
ill processed with tweaking the threshold and radius of the particles. Then
change the color of the particles with the help of a lambert material to match
the reference. After that I toke the liberty of animating a robot activating a
shield to block the slime to add a little pizazz to my project. The reference came nickelodeon slime time the
show so I wanted to project that kind of effect. I made the sphere passive
collider so that when the particles hit the sphere they will bounce off.

